Aug 4 2009

Official Beta News

We’d rather not go into specifics of the Beta at this point. For all those that think this is going to be a seperate TF2 mod/client, you’re wrong. We’ll keep posting ‘official’ beta news here and if a green-light to (talk about specific details) from valve ever comes we will have more info for you.

Shacknews posted this earlier today:

Valve has started a Team Fortress 2 closed beta test, with the goal of balancing the game for competitive matches, according to TF2 developer Robin Walker.

“The TF2 Beta is something we’ve just started running,” said Walker to Shacknews. “It’s aimed at filling a hole in TF2’s iterative development model.”

European and American competitive TF2 clans are being recruited for the beta, which will incorporate changes to the game ahead of an update’s release to provide Valve with valuable balancing data.

“To iterate effectively, we need to be able to measure the impact of our changes,” he said. “Up until now we’ve been successful at measuring that impact on the non-competitive TF2 community, because we have good internal proxies for it–the TF2 team itself, plus other internal and external playtesters. Our proxies for the high end competitive play aren’t as good, and that’s lead to us making some design decisions that have hurt it.”

Walker pointed out that the beta does not represent a shift in Valve’s approach to the casual community.

“This doesn’t reflect any change of our attitude towards non-competitive TF2 play, it’s just going to give us more data,” he added. “We’ll continue to talk and listen to the non-competitive TF2 players, as we have done in the two years since we shipped. The more data we have, the more effective we’ll be as we continue striving for design choices that work for all TF2 players.”

European TF2 clan FakkelBrigade says that a small group of top European and American teams have been selected for the beta, and that the first stage is focusing on tweaking the Sandman bat-and-ball unlockable, a weapon routinely banned from competitive TF2 play. Rumors of a fire-repellent suit for the Spy are also circulating.

Walker has previously expressed a desire to “get more insight” into what Valve can do for the competitive TF2 community.

“I’d like to build some more bridges to organizers within the competitive community, which is something we’ve tried to do but still continue to have trouble with,” he said in a recent CommunityFortress interview.

NOTE: Shame on shacknews for writing our family’s name wrong in the link to our website. it’s Fakkelbrigade not Fokkelbrigade. bunch of nobbers


Aug 1 2009

Team Fortress 2 Beta – Introduction

Some of you might have noticed players in your friendslist, playing a game called “Team Fortress 2 Beta”. A small group of top-teams from europe and the USA have been asked to join this new project.

euro teams: Afterlife, Coolclan, Crack Clan, Dignitas, FakkelBrigade, I Don’t Know, Imperial, Rockit, Vale!, Team CoolerMaster

The project headed up by our great friend Robin Walker. The aim of this project is to get the competetive community to help fine-tune TF2 for competetive 6v6 play. We’re still at an early stage, nothing new has been introduced on the beta-client yet but the forums are up and discussions are already ongoing.

The first stage of the beta, as explained to us by Robin Walker. Will be to tweak several items and settings for balance ant other purposes. This means we’ll be playing part of our normal match routine on the beta-client, behaving as we normally would. We all hope we can make TF2 an even better experience with this brilliant project!

I’d like to thank Robin Walker and Valve again for spending so much time and effort on us <3